Grand Theft Auto Remastered Trilogy Gameplay Will be Entirely Different on Next-Gen

Grand Theft Auto Remastered Trilogy Gameplay

Thursday, Rockstar Games confirmed that Grand Theft Auto 3, Vice City, and San Andreas would be re-released for PlayStation 5, Xbox Series X and Nintendo Switch. This will coincide with the next-gen version of Grand Theft Auto V, which is due out on November 11th. Unlike previous efforts, the Unreal Engine will be used in the upcoming remastered versions.

For the first time ever, we’ll see 60-frames-per-second on the franchise with consoles. Rockstar Games also confirmed that the remastering versions will feature new and old graphics, as leaked private footage confirmed our thoughts. The new graphics are said to be like the modded versions of the game we’ve seen on PC in recent years.

This will be jaw dropping for most of the mainstream gamers that have never been exposed to modders on PC systems, including providing next-gen designs for each level. Unlike the Grand Theft Auto V re-release this fall, which will just only a frames upgrade; the new trilogy remaster will almost feel like an entirely different game.

Originally, the remasters were set to release in the Grand Theft Auto V, but Rockstar Games is looking to generate more income with this shocking release. Look for a launch release date to be unveiling in the coming weeks.

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