Why this shit keep getting delayed?
With Sony delaying Uncharted 4: A Thief’s Theme and The Legend of Zelda Wii U being pushed back as well to 2016, it was only right Microsoft announced a delay of their own before e3. Microsoft Studios and Remedy Games have officially pushed back the release for their highly-anticipated action-adventure title Quantum Break to 2016. Following last May’s delay, we were under the assumption that Sam Lake’s next big project would be finally seeing a digital or retail release; but now in the 2nd quarter of this year, we’re not surprised by this announcement at all. Take a look at the press statement below from today.
“With so many Xbox One games launching this year, moving Quantum Break to 2016 extends our incredible portfolio into next year with a monster new IP,” said Shannon Loftis, Head of Publishing at Microsoft Studios. Quantum Break is created by Remedy Entertainment, the critically-acclaimed studio behind Max Payne and Alan Wake. Featuring Remedy’s highly acclaimed storytelling, Quantum Break fuses an intense action game with top-of-the-line live action elements into one revolutionary entertainment adventure. “We’re really proud to be part of the incredible Xbox One line-up,” said Sam Lake, Creative Director at Remedy. “We thank our fans for their patience, and want them to know that the team is taking advantage of this opportunity to polish and fine tune the game to create the kind of standout entertainment experience they’ve come to expect from us.”
“Quantum Break” Full Gameplay Demo